Training ran but no progress
Natural 1: +0 sessions — progress is roll-only; supplies and the daily slot are still used. Stamina 4+ adds +1 to the roll, not +1 session.

Discord care, training, and grooming for village stable yards — daily wages and monthly board commission.
Village stable care for stored pets and mounts
Stablehands have the permanent Stablehand job and work the stable yard in their home village (Rudania, Inariko, or Vhintl). Owners board pets and mounts on My Companions; you run /stable care, /stable train, and /stable groom on Discord.
All stored and for-sale companions in a village share one yard — any stablehand there can work any boarder. Only one successful /stable care roll per village per day (midnight Eastern). Store, retrieve, and board fees stay on the dashboard — see Stables.
Job with this mechanic
Quick reference
/month · split among qualifying stablehands/economy gift — you spend them when you run commandsVillage yards · daily wages · monthly commission
You maintain the village stable yard. Missed care drops companion happiness, which cuts owner board fees and your commission.
/economy giftJob, village, and daily limits
/stable care, /stable train, or /stable groomCommands only affect companions in your home village yard — stored boarders use the owner's home village; listings use the listed village.
All three run on Discord
One successful care per village per day. Roll 1d20 once for the whole yard (or earn upkeep only if empty).
Discord
/stable care charactername:[Stablehand OC]
Train one stored or for-sale boarder in your village yard. No daily cap on how many different boarders you train.
Discord
/stable train charactername:[Stablehand OC] companion:[pet or mount]
/pet upgrade firstChange one mount trait slot using owner-gifted items. Owner gifts the full quantity to a stablehand in the village; you run the command.
Discord
/stable groom charactername:[Stablehand OC] companion:[mount] item:[groom item]
Shared 1d20 pay multipliers · care happiness · training progress
Session progress comes from the stablehand's 1d20 roll only — gifting or using a training item does not grant sessions by itself.
Stamina 4+ adds +1 to the final roll (not +1 session). A natural 1 still uses the boarder's daily slot and consumes supplies with +0 progress.
Brief reference — full rules on Stables
Owners use My Companions. Pets and mounts share stall slots (3 / 4 / 5 by home village level). Boarded companions join the village yard you work in.
0–100 · default 70 when stored
/pet treat or /mount treat (+1 per item, same lists as training gifts)/economy gift before /stable trainValid treats depend on your mount's species diet — grazers, carnivores, or omnivore (Bear). Same items work for /mount treat and stablehand training gifts. Discord autocomplete on item only shows valid treats you currently hold.
Grazer · Everywhere
Encounter distractions only (not /mount treat): Tree Branch, Flint, Wood.
| Species | Diet | Region | Treat items |
|---|---|---|---|
| Horse | Grazer | Everywhere | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Donkey | Grazer | Everywhere | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Stalhorse | Grazer | Unique variant | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Ostrich | Grazer | Rudania | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Mountain Goat (M.Goat) | Grazer | Inariko | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Deer | Grazer | Vhintl | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Bullbo | Grazer | Rudania | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Water Buffalo (W.Buffalo) | Grazer | Inariko | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Moose | Grazer | Inariko | Acorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry |
| Wolfos | Carnivore | Vhintl | Armored Carp, Bird Egg, Courser Bee Honey, Hearty Bass, Hearty Salmon, Hornet Larvae, Hyrule Bass, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass |
| Dodongo | Carnivore | Rudania | Armored Carp, Bird Egg, Courser Bee Honey, Hearty Bass, Hearty Salmon, Hornet Larvae, Hyrule Bass, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass |
| Bear | Omnivore | Vhintl | Acorn, Apple, Armored Carp, Bird Egg, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Bass, Hearty Radish, Hearty Salmon, Hornet Larvae, Hylian Rice, Hyrule Bass, Hyrule Herb, Korok Leaf, Palm Fruit, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass, Swift Carrot, Tabantha Wheat, Wild berry |
Owner autopay on the 1st · your commission
Owners autopay 100 tokens/slot (Eastern, 1st of month), scaled by average happiness. Shortfalls become board debt — balances never go negative. Details: Stables → Fees.
Player tokens vs. RP flavor
Care wages, training pay, and monthly commission credit player tokens automatically. In RP, stablehands are traditionally paid through goods and services between players — the bot tracks the mechanic; you flavor the scene.
/economy gift are tangible goods you spend on the job; wages/commission can RP as stipends, trades, or village arrangementsStablehand cannot be vouchered
Stablehand is permanent and cannot use Job Vouchers. See Jobs & Vouchers for other jobs.
When care fails or companions decline
Natural 1: +0 sessions — progress is roll-only; supplies and the daily slot are still used. Stamina 4+ adds +1 to the roll, not +1 session.
Owner must /economy gift species-appropriate items to you first (1 per drill). Mount items: treat list · Pet items: Pets → Treats.
Owner gifts the full quantity (e.g. 10× Armoranth for a horse coat) before you run /stable groom.
One successful /stable care per village per day (midnight Eastern). Training is once per boarder, not per stablehand.
Yes — 5 tokens upkeep counts toward 20+ care days for commission.
Someone in the village must run /stable care daily, or boarders lose −3/−5 per missed day.
Need 20+ care days and good average yard happiness — see Roll Tiers and commission table above.
Unpaid board debt blocks retrieve/list — Pay on My Companions. Stables → Fees.