Companions resting in a village stable yard

Stables

Board pets and mounts on the Dashboard, share village yards, and keep companions happy with stablehand care.

Stables Overview

Board companions, share village yards, and keep happiness up

Every character can keep one active pet and one active mount at a time. Extra companions go in the stable — personal stall slots on the Dashboard that feed into a shared village yard where Stablehands provide daily care on Discord.

Most owner actions live on My Companions. Browse village yards and see who is on duty at Village Stables.

Pets and mounts share stall slots on each character — capacity is 3 / 4 / 5 by home village level, not separate pools.

Stored companions cannot use active-only commands (e.g. /pet roll or mount travel) until you retrieve them.

Quick reference

  • Store / retrieve: 100 tokens each on the Dashboard
  • Monthly board: Autopay on the 1st (Eastern) — 100 tokens/slot, scaled by happiness
  • Board debt: If autopay can't cover the full bill, the remainder accrues as debt — your token balance never goes negative
  • While in debt: Retrieve and listing stored companions are blocked until you Pay on My Companions
  • Stall capacity: 3 / 4 / 5 stored companions per character at home village levels 1 / 2 / 3
  • Village yard: Stored companions join the owner's home village yard; listed companions use the listing village
  • Daily care: Stablehands run /stable care in Discord — one roll per village per day updates every boarder there
  • Missed care: −3/day happiness if the village has stablehands · −5/day if it has none

How Stables Work

Active companions, stored boarders, and village yards

Think of stables in two layers: your character's stall slots (how many companions you can board) and the village stable yard (where boarded companions physically live for care, training, and grooming).

  • Activeequipped on your character; pets can /pet roll, mounts can /travel on mount or owner /mount treat
  • Storedboarded in your stall slots; happiness tracked on the stall; needs stablehand /stable care or owner /pet treat (pets) / /mount treat (mounts)
  • Listed for salestill in a village yard but on the marketplace; stablehands can still care, train, and groom them
  • You cannot store a companion that is already listed for sale, or keep the same companion both active and stored
  • See Pets and Mounts for species-specific rules, taming, and trait catalogs

Dashboard — My Companions

Store, retrieve, sell, and re-register mounts

Open My Companions, pick your character, then use the stable yard tabs for stored pets and mounts.

Owner Actions

  • Store (board)100 Tokens
  • Retrieve (make active)100 Tokens
  • List for saleFree (auto-priced)
  • Re-register mount name20 Tokens
  1. Open My Companions and select the character who owns the companion.
  2. Click Store on an active pet or mount — 100 Tokens; moves to your home village yard and frees the active slot.
  3. Click Retrieve on a stored companion to equip it as active again (100 Tokens).
  4. Use List for sale from active or stored to post on the village marketplace.
  • Store and retrieve actions post a notice to #community-board
  • Re-register changes a boarded mount's registered name (marketplace listings update automatically)
  • Stored pets cannot /pet roll until retrieved — see Pets → Stable Storage

Stall Slots & Capacity

Per character — pets and mounts share the same pool

Each character has their own stall limit based on that character's home village level. A level-2 Inariko resident with three stored pets and one stored mount is using four slots — but level 2 only allows 4 total, so the stable is full.

Stall Capacity

  • Home village level 13 stalls
  • Level 24 stalls
  • Level 35 stalls
  • One active pet and one active mount per character — separate from stall slots
  • If your home village loses a level, companions in overflow stalls become locked (no retrieve or sell) until the level recovers
  • Oldest stored companions keep accessible stalls first when slots lock
  • Raise your home village level for more slots — see Village Upgrades

Traveling or visiting another village does not change your stall capacity — it always uses your character's home village level.

Village Yards

Where boarded companions live for care

When you store a companion, it joins the stable yard of a village. All stored and for-sale companions in that village share one yard — any Stablehand whose home village matches can work on them.

  • Stored companions → owner's home village yard
  • Listed for salelisted village yard (where you put them on the market)
  • One /stable care roll per village per day updates every boarder in that yard
  • Browse yards and on-duty stablehands at Village Stables
  • Full stablehand rules: Stablehands job guide

Happiness & Daily Care

0–100 scale · affects fees, training, and decay

Stored companions default to 70 happiness when boarded. Happiness affects monthly board fees, stablehand commission, and whether training runs (40+ required).

Happiness Tiers

  • 80+Happy
  • 60–79Content
  • 40–59Restless
  • Below 40Unhappy — training skipped
  • Stablehand care/stable care once per village per day; nat 20 gives Loved 💖 (+3 happiness)
  • Owner treats/pet treat on stored pets or /mount treat on any mount (+1 per treat item)
  • Mount treat items: see the treat list below (same supplies stablehands use for /stable train)
  • Missed careif no stablehand cared yesterday: −3/day (village has stablehands) or −5/day (no stablehands on duty)
  • Active pets and mounts: see Pets → Happiness and Mounts → Happiness & Treats

Valid treats depend on your mount's species diet — grazers, carnivores, or omnivore (Bear). Same items work for /mount treat and stablehand training gifts. Discord autocomplete on item only shows valid treats you currently hold.

Valid treats for Horse17 items

Grazer · Everywhere

  • Acorn
  • Apple
  • Cane Sugar
  • Chickaloo Tree Nut
  • Courser Bee Honey
  • Endura Carrot
  • Fortified Pumpkin
  • Golden Apple
  • Hearty Radish
  • Hylian Rice
  • Hyrule Herb
  • Korok Leaf
  • Palm Fruit
  • Rock Salt
  • Swift Carrot
  • Tabantha Wheat
  • Wild berry

Encounter distractions only (not /mount treat): Tree Branch, Flint, Wood.

Full treat list by species
SpeciesDietRegionTreat items
HorseGrazerEverywhereAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
DonkeyGrazerEverywhereAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
StalhorseGrazerUnique variantAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
OstrichGrazerRudaniaAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
Mountain Goat (M.Goat)GrazerInarikoAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
DeerGrazerVhintlAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
BullboGrazerRudaniaAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
Water Buffalo (W.Buffalo)GrazerInarikoAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
MooseGrazerInarikoAcorn, Apple, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Radish, Hylian Rice, Hyrule Herb, Korok Leaf, Palm Fruit, Rock Salt, Swift Carrot, Tabantha Wheat, Wild berry
WolfosCarnivoreVhintlArmored Carp, Bird Egg, Courser Bee Honey, Hearty Bass, Hearty Salmon, Hornet Larvae, Hyrule Bass, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass
DodongoCarnivoreRudaniaArmored Carp, Bird Egg, Courser Bee Honey, Hearty Bass, Hearty Salmon, Hornet Larvae, Hyrule Bass, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass
BearOmnivoreVhintlAcorn, Apple, Armored Carp, Bird Egg, Cane Sugar, Chickaloo Tree Nut, Courser Bee Honey, Endura Carrot, Fortified Pumpkin, Golden Apple, Hearty Bass, Hearty Radish, Hearty Salmon, Hornet Larvae, Hylian Rice, Hyrule Bass, Hyrule Herb, Korok Leaf, Palm Fruit, Raw Bird Drumstick, Raw Bird Thigh, Raw Gourmet Meat, Raw Meat, Raw Prime Meat, Raw Whole Bird, Rock Salt, Sizzlefin Trout, Staminoka Bass, Swift Carrot, Tabantha Wheat, Wild berry

Fees & Monthly Billing

Store/retrieve costs and happiness-scaled board fees

On the 1st of each month (Eastern), the system automatically deducts board fees from your token balance for each stored slot from the previous month. Base fee: 100 tokens per slot, adjusted by average happiness that month.

If you don't have enough tokens for the full bill, it pays what it can and records the remainder as board debt. Your balance never goes negative — unpaid amounts sit on board debt instead. While you owe board debt, you cannot retrieve stored companions or list stored companions for sale until you clear it on My Companions.

Monthly Board (per stored slot)

  • 80+ avg happiness (Excellent)100 Tokens (100%)
  • 60–79 (Good)100 Tokens (100%)
  • 40–59 (Neglected)50 Tokens (50%)
  • Below 40 (Poor)0 Tokens — grace month
  • Paying off board debtOn My Companions, a warning banner shows how much you owe — click Pay to deduct tokens and clear the debt; retrieve and list work again after that
  • Stablehands earn monthly commission (meta tokens) from board fees when they care consistently — see Stablehands → Board & Pay and Pay & RP

Marketplace

List stored or active companions for sale

  • List for sale from the Dashboard — free; price is set automatically from tier, species, and traits
  • Listed companions move to the listing village yard, where stablehands can still care for them
  • Buyers must be in the listing village to purchase; some regional mounts also require a matching home village
  • If you uploaded custom art for a pet or mount, that image is removed when you list (including when a character is deleted or a member leaves). Buyers see the default species icon and can upload their own art after purchase
  • Typical mount listing prices: Basic 150 · Mid 300 · High 750 tokens, plus regional or rare-color adjustments
  • Mount-specific details: Mounts → Dashboard

Leaving, Deletion & Retirement

What happens to companions when a character or member goes away

If you delete a character with /character delete or leave the Discord server, that character's pets and mounts do not vanish. They are posted on this marketplace for other players to buy — the same as if you had clicked List for sale on the Dashboard.

Your character, inventory, and most account data are still removed on leave or delete. Only the companion records move here. Read the full walkthrough on Pets → Leaving, the Marketplace & Retirement.

  • Custom images are cleared when a companion is listed, for any reason. Names stay until a new owner renames.
  • Permanent deletion is not a player command. Message the mod team before you leave or delete a character if you need a specific companion removed entirely. Mods may say no for rare or limited companions. A companion someone else already bought is never taken back.
  • RetirementListings that nobody buys for a long time (about six months for most everyday companions) are taken off the market. Rare, limited, and event companions may stay listed longer.

Stablehand Services

Discord /stable commands — not done from the Dashboard

Characters with the permanent Stablehand job care for village yards on Discord. Owners fund training and grooming by gifting items via /economy gift.

  • `/stable care`One successful roll per village per day — updates happiness for every boarder in the yard
  • `/stable train`Once per boarder per day · progress from 1d20 roll only (rough 1–5 = +0 even when item used) · ~50 sessions per level/tier · needs 40+ happiness · owner-gifted supplies
  • `/stable groom`Change one mount trait slot with owner-gifted items
  • Training rolls (1d20)Rough 1 +0 · Solid/Best 2–14/20 +1 · Great 15–19 +2 — pay scales 50–150% (full table)

Wages, commission, grooming steps, and care rolls: Stablehands job guide. Mount groom catalog: Mounts.

Common Problems & Fixes

Full stalls, locked slots, and happiness drops

Can't retrieve — unpaid board fees

Monthly board autopays on the 1st. If you didn't have enough tokens, the unpaid portion became board debt (your balance never went negative). Open My Companions, use Pay on the debt banner, then retrieve or list stored companions.

Your stable is full

Capacity is 3 / 4 / 5 stalls at home village levels 1 / 2 / 3. Retrieve, sell, or raise your home village level.

Locked stall — can't retrieve or sell

Home village level dropped while companions were stored. Locked companions stay until your village reaches the required level again.

Stored pet happiness dropped overnight

No stablehand in your village ran /stable care yesterday. Ask a stablehand to care daily, or use /pet treat on stored pets or /mount treat on mounts.

Can't travel on mount

Your mount may be stored in the stable. Retrieve it on the Dashboard first, or use on-foot travel.

Can't store while listed for sale

Remove the marketplace listing first, or retrieve if already stored elsewhere.

Training skipped for stored pet

Stall happiness must be 40+. Improve care or treat the pet; stablehand needs owner-gifted training items in inventory. If training ran but progress didn't move, the roll was a natural 1 — session progress comes from the 1d20 only; the item is still consumed. See Roll Tiers.

Wrong village for groom or care

Stablehands only work companions in their home village yard. Stored → owner's home village; listed → listing village.