The three villages of Roots of the Wild

Village Upgrades

Fortify Rudania, Inariko, and Vhintl together — donate materials and Tokens, repair damage, and unlock village-wide perks.

Fortifying the Villages

Co-operation, donations, and maintenance

Survival takes co-operation, and villages need fortification. The Village System lets players upgrade Rudania, Inariko, and Vhintl by donating materials and Tokens. Villages can also take damage from failed Raids, weather, monsters following looters home, and mod events.

Each village has three levels. Upgrading provides benefits for all residents — but villages must be maintained. If village HP reaches 0, the village loses one level. At structural Level 3, several perks also require the village to be topped off (full HP, all L3 materials, and 50,000 banked Tokens) — not just level 3 on paper.

  • Donated materials and Tokens are preserved when a village levels down (normal play).
  • Damage still matters — HP and Tokens can be lost from attacks and weather.
  • Severe weather can cause small, capped material loss (see Village Damage).
  • Completed/capped materials are protected from weather loss.

Quick reference

  • Town halls — all /village subcommands run in that village's town hall channel
  • Home village — donating character's home village must match the target village
  • Weekly limits1 item donation and 1 repair token donation per player per village; resets Sunday midnight Eastern
  • Upgrade tokens at full HP — no separate weekly slot (still capped at 10% per donation)
  • 75% HP rule — material donations, level-up, and travel blocked below 75% HP (75% exactly is OK); token repair always allowed
  • Token goals10,000 Tokens for Level 2, 50,000 for Level 3 (materials are cumulative and persist on level-up)
  • Per-donation cap — max 10% of the current level requirement per donation (e.g. 1,000 / 5,000 Tokens, or 10 Wood toward 100)
  • Level-up — auto when all requirements met and HP ≥ 75%; Tokens reset to 0, materials persist
  • Topped off (L3 perks) — structural Level 3 is not enough; full HP, 50,000 banked Tokens, and all L3 materials required for max vending tier, L3 rest, and related perks

Key Commands

Use these in the village town hall you're supporting

All /village subcommands must be run in the matching village town hall — Rudania donations in Rudania's town hall, and so on. See Villages for village lore and maps.

/village donate

Matching village town hall

Donate Items or Tokens toward the next village level, or use Tokens to repair HP first. The donating character must be housed in that village (home village match).

Discord command

/village donate

Examples

/village donate charactername:[OC] name:Rudania type:Items itemname:[material] qty:[amount]

/village donate charactername:[OC] name:Inariko type:Tokens qty:[amount]

  • Items — removed from the donating character's inventory
  • Tokens — deducted from your user account balance
  • Repair first — when HP is below max, Tokens restore HP first; repair Tokens also count toward upgrade progress at levels 1–2
  • Leftover repair Tokens — after HP is full, remainder applies to upgrade (levels 1–2) or is refunded at max Level 3
  • Auto level-up — when all materials + Tokens are met and HP ≥ 75%

/village view

Matching village town hall

Shows village level, HP bar, status, effective vending tier, token and material progress toward the next level, and whether Level 3 perks are active. Anyone can use this command. Can trigger an automatic level-up if requirements are already met.

Discord command

/village view name:[Rudania | Inariko | Vhintl]

/village rest

Matching village town hall

Uses the village rest spot when the village's effective rest level is 2+ (structural Level 2+, or topped-off Level 3). Character must be physically in the village, not KO'd, and off the daily rest cooldown. Topped-off Level 3 offers a button choice with a 50% success chance.

Discord command

/village rest charactername:[OC] name:[Rudania | Inariko | Vhintl]

Village Status

Upgradeable, Damaged, and Max

  • Upgradeable — level below 3 and HP at maximum; can receive donations toward the next level
  • Damaged — HP below maximum (levels 1–2 only); token donations repair HP; item donations blocked only below 75% HP; at 75%+ HP items are still allowed
  • Max — structural Level 3; the status embed always shows Max even if HP is below 300 — check the HP bar for damage; token donations still repair when HP < max
  • Level 3 perks inactive — at structural Level 3, if HP, banked Tokens, or L3 materials are incomplete, /village view shows mid-tier vending and you get Level 2 rest behavior until the village is topped off
  • Topped off — full L3 HP (300), 50,000 banked Tokens, and every L3 material at requirement; unlocks max vending tier, L3 rest choices, and related perks

Weekly & Per-Donation Limits

How much each player can donate — items, tokens, and caps by village level

Limits are per Discord account, not per character. If you have multiple OCs in the same village, you still get one item slot and one repair-token slot per village each week.

For items, your weekly donation can only be one material type in that single /village donate use — so your weekly max for Wood (for example) is the same as the per-donation max in the tables below.

Weekly slots (per player, per village)

  • Item donations1 per player, per village, per week (Sunday midnight Eastern). You pick one material that week; the qty column below is the most you can donate in that single use.
  • Repair token donations1 per player, per village, per week when the village HP is below max (separate slot from items).
  • Upgrade token donations — when the village is at full HP, there is no weekly limit on token donations toward the next level (still capped at 10% per donation).
  • Per-donation capmax(1, 10% of required) for the current upgrade track. Materials are cumulative — totals below are village-wide goals, not per person.

Token caps (10% per donation)

  • Toward Level 2Max 1,000 Tokens per donation (10,000 total goal)
  • Toward Level 3Max 5,000 Tokens per donation (50,000 total goal)
  • Repair (damaged)Same 10% cap applies; repair costs 100 / 150 / 166 Tokens per HP by village level

Rudania

MaterialL2 totalMax at L1L3 totalMax at L2
Wood1001020020
Goron Ore80816016
Gold Ore55611011
Sunshroom85917017
Volcanic Ladybug50510010
Fireproof Lizard55611011
Eldin Roller253505
Gold Dust303606
Flint303606
Rock Salt202404
Dinraal's Claw51
Dinraal's Scale51
Shard of Dinraal's Fang51
Shard of Dinraal's Horn51
Goddess Plume51

Max at L1 = most you can donate in your one weekly item slot while the village is Level 1. Max at L2 = same while Level 2. L3-only rows use — in the L2 columns.

Inariko

MaterialL2 totalMax at L1L3 totalMax at L2
Wood1001020020
Silver Ore70714014
Luminous Stone50510010
Blue Nightshade60612012
Sneaky River Snail50510010
Fleet-Lotus Seeds55611011
Silent Princess404808
Lanayru Ant455909
Hyrule Bass303606
Ancient Screw202404
Naydra's Claw51
Naydra's Scale51
Shard of Naydra's Fang51
Shard of Naydra's Horn51
Goddess Plume51

Max at L1 = most you can donate in your one weekly item slot while the village is Level 1. Max at L2 = same while Level 2. L3-only rows use — in the L2 columns.

Vhintl

MaterialL2 totalMax at L1L3 totalMax at L2
Wood1001020020
Tree Branch90918018
Korok Leaf50510010
Mighty Bananas55611011
Palm Fruit50510010
Hydromelon455909
Voltfruit404808
Faron Grasshopper354707
Thornberry455909
Spider Silk303606
Farosh's Claw51
Farosh's Scale51
Shard of Farosh's Fang51
Shard of Farosh's Horn51
Goddess Plume51

Max at L1 = most you can donate in your one weekly item slot while the village is Level 1. Max at L2 = same while Level 2. L3-only rows use — in the L2 columns.

Upgrade Benefits

What higher village levels unlock

  • Random raid quota3 quota raids per period at all levels; period length scales: Level 1 weekly, Level 2 biweekly, Level 3 monthly (min 36 hours between quota raids)
  • Help Wanted1 / 2 / 3 daily quests per village at structural levels 1 / 2 / 3
  • Gathering — structural level: L2 improves rarity weights (rarity 3–5) and bonus quantities; L3 improves further (rarity 3–7)
  • Looting — structural level: L2 +1–3 combat roll, 5–10% heart-damage reduction; L3 +3–5 combat roll, 10–15% reduction
  • Crafting — structural level: L2 5–10% stamina reduction; L3 10–15% stamina reduction
  • Inariko Level 2 — unlocks the Ancient Arrow recipe for Researchers (community-wide; lost if Inariko drops below Level 2)
  • Vending / guild stock — uses effective tier: L1 max rarity 3; L2 (or untopped L3): max rarity 6, 10% discount shown in view; topped-off L3: max rarity 10, 20% discount shown in view
  • Rest spots — effective Level 2+ themed healing; topped-off L3 adds stamina/hearts choice and debuff/blight bonuses
  • Mount roundups1 / 2 / 3 spawns per month at levels 1 / 2 / 3; blocked when village status is Damaged (levels 1–2 with HP below max)

Rest Spots

Village Level 2+ healing in town halls

Each village has a themed rest spot unlocked at effective Level 2+. Use /village rest in the village town hall while your character is physically located in that village.

  • Effective Level 2 — structural Level 2+, or structural Level 3 that is not topped off: always restores 1 or 2 hearts (50/50); blocked if already at full hearts
  • Effective Level 3 (topped off only) — choose 1 stamina or 2 hearts via buttons; each has a 50% success chance; cooldown still consumed on failure
  • Level 3 extras (topped off only) — on button click: removes an active debuff; 25% chance for a blight blessing (reduce blight stage or full heal)
  • Daily cooldown — resets at 8:00 AM Eastern (13:00 UTC)
  • Blocked — KO'd characters, wrong village location, effective rest level below 2, already used rest today, or (L3 choice) village not topped off

Rudania

Hot Springs

Inariko

Cleansing Pool

Vhintl

Sacred Grove

Village Damage

HP loss, token loss, weather, and level drops

Damage sources include failed Raids, monsters following characters home from loot, Weather events, Help Wanted monster hunts, and mod events.

  • HP loss — most damage reduces village HP (max 100 / 200 / 300 at levels 1 / 2 / 3)
  • Failed raids — tier 5–10 raids that time out deal 8–15 HP by tier; no material loss
  • Monster follow-home12.5% chance after a lost tier 1–4 loot or Help Wanted hunt; 1–3 HP; no material loss
  • Token loss on damage100 Tokens lost per 1 HP lost (from the village's banked upgrade Tokens)
  • Repair cost (donations)100 / 150 / 166 Tokens per HP at levels 1 / 2 / 3 (separate from the flat 100/HP damage loss rate)
  • Weather materials — blizzard, hail, avalanche, rock slide, flood, lightning storm: max 1 material type, ≤5 items; Blight Rain: max 2 types, ≤10 items total
  • Normal weather / raids / follow-ups — HP and Token loss only; no material loss
  • Protected materials — materials already at the upgrade cap for the current level are never lost from weather damage
  • Level drop at 0 HP — village loses one level (3→2 or 2→1); HP resets to max for new level; materials and Tokens preserved in normal play; mod major events may wipe resources

Common Problems & Fixes

What the bot will tell you when something blocks a command

Weekly item or repair token donation already used

Limits are per player, per village. Wait until Sunday midnight Eastern, or donate to a different village if you have a housed OC there. Repair and item slots are separate.

Cannot donate to this village / no housed OC

You need at least one character housed in that village. Check housing with /character view.

Wrong village for this character

The donating character's home village must match. Visiting alone is not enough — use a housed OC or change home village via /character changevillage.

Health too low for material donations (below 75%)

Donate Tokens to repair until HP is at least 75%, then donate items.

Maximum donation exceeded

Lower the amount — max 10% of the current level requirement per donation (e.g. 1,000 Tokens toward the 10,000 Level-2 goal).

Wrong town hall channel

All /village commands must run in that village's town hall channel.

Must be physically located in [Village] (rest)

/travel to the village first — unless travel is blocked because village HP is below 75%.

No restoration occurred (50% chance failed)

Expected at Level 3 rest. Cooldown still consumed. Try again after 8:00 AM Eastern.

This village has reached maximum level and is fully repaired

At structural Level 3 with full HP, donations are blocked. If the village takes damage later, you can still donate Tokens for repair.

Travel blocked

Village HP is below 75%. Repair with token donations before traveling to or from that village.