Command not found or autocomplete is empty
Confirm your OC is a Craftsman (or on a Craftsman voucher) and that you own salvageable items.

Active job perk for Craftsmen — break monster gear and salvageable items into materials with
/salvaging in Town Hall.
Dismantle monster gear into craft materials
Salvaging is an active Job Perk for Roots of the Wild. Some gear — especially monster weapons and shields — cannot be used as-is, but a skilled Craftsman can break them down into ores, wood, monster parts, and similar materials.
Salvaging is the opposite of crafting: you spend an item and stamina to recover ingredients. It runs on Discord with /salvaging — not on the dashboard and not through /crafting recipe. Crafting boosts do not apply.
Jobs with this perk
Quick reference
/salvaging in the correct village Town Hall (currentVillage, or voucher job's village when village-exclusive) — not a dashboard feature/crafting recipe)staminaToSalvage ≤ 5 per item (> 5 blocked; mod OCs exempt)Break gear down into reusable materials
Salvaging covers monster weapons and shields, plus a small amount of armor — any catalog item with salvaging: true and defined salvagingMaterial outputs. Most crafted goods, food, and elixirs are not salvageable.
/crafting recipe) — materials in, finished item out; many jobs can craft/salvaging) — item in, materials out; Craftsman only/crafting brew) — Witch elixirs; separate from both crafting and salvagingstaminaToSalvage) and up to three material output rows in the catalogDiscord · Town Hall
/salvaging and pick character, item, and quantity from autocompleteBreak down a salvageable item you own into materials. Must be run in your character's village Town Hall.
Discord command
/salvaging charactername:[your OC] itemname:[item] quantity:[≥1]
followUpskipVoucher)Craftsman status, channel, and inventory
CRAFTING / SALVAGING in job data), active Craftsman job voucher, or another job whose perk list includes SALVAGING or ALL/salvaging only in the matching village Town Hall — your currentVillage channel, or the voucher job's required village channel when the voucher job is village-exclusivesalvaging: true / material outputs, or items you do not own, are rejectedCatalog flag · owned items only
The full list lives in the item database. Autocomplete only shows items your character owns that are flagged salvageable — you do not need to memorize every recipe.
Salvaging destroys the source item permanently. Confirm you do not need the gear for display, trade, or equipment before breaking it down.
Full quantity consumed · yield scales with stamina used
staminaToSalvage × quantity — bot uses up to that much from your current poolstamina used ÷ full cost, rounded down per materialTemporary salvaging for non-Craftsmen
staminaToSalvage ≤ 5 per item (> 5 is blocked) — higher-cost items need a real Craftsman jobskipVoucher applies because you already have Craftsman permanentlyjobVoucherActivating if the bot says activation is still in progressThree different workshop flows
Salvaging is intentionally separate from crafting and brewing — different command, different perk, no shared boost logic.
| /crafting recipe | /salvaging | /crafting brew | |
|---|---|---|---|
| Who can use it | Many crafting jobs | Craftsman only | Witch only |
| Direction | Materials → item | Item → materials | Mixer → elixir |
| Boosts | Crafting boosts apply | No crafting boosts | Mixer / brew rules |
| Channel | Town Hall | Town Hall | Town Hall |
| Platform | Discord (+ dashboard commissions) | Discord only | Discord |
Lose SALVAGING when you leave Craftsman
/salvaging until they are Craftsman again (or use a voucher)When salvaging fails or yields look wrong
Confirm your OC is a Craftsman (or on a Craftsman voucher) and that you own salvageable items.
Use /salvaging in your character's village Town Hall, not the community board or marketplace.
You may not own it, it may not be salvageable, or a voucher may hide items costing >5 stamina per salvage.
You can partially salvage — materials scale with stamina used. Rest or recover stamina for full yield.
The bot shows the minimum stamina needed for a partial yield. 0 stamina blocks salvaging entirely.
By design — only Craftsman has salvaging. Switch jobs, use a Craftsman voucher, or trade with a Craftsman player.
Salvaging is separate from crafting boosts. Scholar saves and similar perks do not apply.
Job vouchers can only salvage items costing 5 stamina or less per item. Use a real Craftsman job for higher-cost gear.
Wait until the debuff ends or jail time is cleared, then try again.
The bot removes items before deducting stamina. If stamina deduction fails after that, the item is refunded — try again once stamina is stable.
On embed failure the bot refunds items, materials, and stamina. If something still looks wrong, contact mods.