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Active job perk — turn raw resources into gear, meals, masks, potions, and more with
/crafting.
Turn materials into useful items across Hyrule's villages
Crafting is an active Job Perk for Roots of the Wild. Blacksmiths forge weapons and armor, mask makers shape wearable art, cooks prepare meals, witches brew elixirs, and more — anyone who turns raw resources into something useful is a crafter.
Use /crafting recipe in your village Town Hall to craft items. Witches brew elixirs with /crafting brew (Elixirs guide) — not recipe. Craftsmen also break down gear with /salvaging (Salvaging guide). Workshop commissions are posted from the dashboard; standard recipes can auto-complete via /crafting accept or the Crafting Requests board (elixirs must still be brewed manually).
Jobs with this perk
Quick reference
staminaToCraft is 5 or less (before boosts), plus the correct village for exclusive jobs/crafting brew)Crafter's Bonus at village shops
When you sell items you crafted yourself to a village shop, you may receive the item's buy price instead of the lower sell price — the Crafter's Bonus.
crafting, crafted, brew, workshop commission, etc.) — bought or traded goods use the normal sell price/economy shop-sell in #community-board — the bot picks buy vs. sell price per inventory stack automaticallyCrafting with a voucher, then selling after the voucher ends and without a matching permanent job, pays the standard sell price — not the buy price.
recipe · accept
/crafting brew instead — see Elixirs & Brewing belowDiscord command
/crafting recipe charactername:[OC] itemname:[item] quantity:[≥1] flavortext:[optional]
Discord command
/crafting accept request_id:[K###### or legacy id] charactername:[your crafter OC]
/crafting brew in Town Hall)K384521) or legacy 24-character id from the dashboard URL/crafting recipe) — dashboard accept uses the same rulesWitch-only potions — not /crafting recipe
Elixirs are a separate crafting path from standard recipes. Only characters with the Witch job brew them, using /crafting brew in a village Town Hall. The mixer picks critters, monster parts, and optional extras to set tier and effects.
For full details — every elixir, tier math, buff rules, /item usage, and troubleshooting — read the dedicated **Elixirs guide**.
/crafting recipe; the bot redirects Witches who try recipe on an elixir/crafting accept and dashboard auto-craft cannot complete elixir requests — the Witch must brew manually/item quantity:1 — pick the correct autocomplete stack (tier and fairy mix-in)Do not use /crafting recipe for elixirs. Workshop accept will fail on elixir commissions — coordinate a manual /crafting brew in Town Hall.
Witches cannot brew elixirs through /crafting recipe — the bot redirects you to /crafting brew. See the full Elixirs guide for tiers, mixer rules, and /item usage.
Discord command
/crafting brew charactername:[OC] elixir:[elixir name]
/crafting recipeWhat you need — and what blocks you
staminaToCraft × quantity, reduced by village level, Priest/Teacher/Scholar boosts where activeDefault arrows are infinite when you wield a bow and are not craftable. Only specialty arrows appear as craft recipes. Ancient Arrow additionally requires Inariko Level 2+.
Temporary crafting jobs
Job Vouchers let you craft as another job for one action. Read more on the Jobs & Vouchers page.
staminaToCraft is more than 5 cannot be crafted on a voucher (boosts cannot bypass this check)/cancelvoucher to abort and return the voucher if you picked the wrong job before craftingTeacher / Entertainer Crafting boosts may require the booster to use two Job Vouchers — see Boosting → Job Vouchers.
What the bot checks before it crafts
If anything is missing, the bot replies with a breakdown — for example, which materials and quantities you still need for a multi-craft.
quantity: 3 multiplies both material cost and stamina costCommission other players to craft for you
/crafting accept — materials are taken from the requester and the item is deposited automatically./crafting brew in Town Hall; accept/auto-craft will not complete elixir commissions./economy gift token in #community-board.When crafting fails or bonuses don't apply
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Use your character's current village Town Hall — Rudania, Inariko, or Vhintl. Voucher exclusive jobs use that job's village hall.
Read the bot's material list, gather or buy what is missing, then try again.
Wait for recovery or restore stamina before crafting. Vouchers cannot craft recipes whose base stamina exceeds 5.
You need the correct crafting job for that recipe. Witches must use /crafting brew for elixirs, not recipe.
Wait for the debuff timer to expire or finish your jail sentence before crafting.
Double-check the recipe name in autocomplete. Ask staff if the item is craftable in-game.
Witch elixirs cannot auto-complete through accept — the Witch must brew with /crafting brew in Town Hall using the commissioner's materials (coordinate in Discord).
Use /economy shop-sell in #community-board, not a village Town Hall. Crafter's Bonus needs self-made stacks plus a matching crafting job at sell time.
Item must be self-made, and your OC must currently have the crafting job (or voucher) that can make that item.
When fulfilling a boosted craft, the booster may need a second Job Voucher via /item — see Boosting.