Mountain path through Eldin

Travel

Move between villages with /travel — on foot for road encounters, or on mount for a faster, safer 1-day trip.

At a Glance

When you need it, how long it takes, and where to run the command

Travel is an active bot mechanic for cross-village gameplay. RP visits alone do not require it. Run /travel in a path channel and complete each day the bot posts — or choose on mount to skip road encounters entirely.

On foot: each day is ~50% monster / ~50% safe with 2-minute buttons. On mount: 1 day between adjacent villages, auto-pass embeds, no fights or gathering.

Village-locked quests: In an active RP or Interactive RP quest where you pledged to stay in a specific village? Starting /travel to another village disqualifies you immediately — even before the trip finishes.

When Travel Is Required

  • Events, quests, and special weather in another village
  • Rolling or vending across villages
  • Trading or gifting to characters you do not own
  • Merchant buy/sell through other village vendor guilds
  • Permanent village moves (/character changevillage)
  • On foot: 2 days · monsters, gathering, chests · path channel required (most jobs)
  • On mount: 1 day · no encounters · 1 mount stamina per day · active mount on Dashboard
  • Village health: Start and destination must be ≥ 75%
  • Road stamina: Recover, gather, flee, open chest — 1 chunk each (Couriers exempt)
  • Village quests: Leaving a pledged village by starting travel DQs active RP / Interactive RP quests tied to that village

How to Use /travel

Same command for foot or mount — pick your mode in the dropdown

Discord command

/travel

  1. Open the path channel for your route — #path-of-scarlet-leaves or #leaf-dew-way.
  2. Run /travel, pick charactername, destination, and mode (on foot or on mount).
  3. On foot: respond to each day's buttons in the path channel (only the traveler).
  4. On mount: the bot auto-advances — no buttons on travel days.
  5. Arrival is automatic — embed, summary, and visiting role.
  • characternameRequired

    Your character (autocomplete)

  • destinationRequired

    Rudania, Inariko, or Vhintl — must differ from your current village

  • modeRequired

    on foot — 2-day road trip with encounters · on mount — 1-day trip, no encounters

What Blocks Travel

  • KO'd, in jail, debuffed, or on an active blight healing request
  • Severe weatherAvalanche, Flood, or Rock Slide (Fortune Teller Traveling or Teacher Mount boosts may bypass)
  • Village health below 75% at your village or destination
  • Wrong path channel for 2-day foot trips when your character has a job and is not a Courier
  • On mountno active mount, mount in stable, or insufficient mount stamina
  • Rudania ↔ Vhintl direct — must route through Inariko

In an active RP or Interactive RP quest where you chose to stay in a specific village for the full run? Starting /travel out of that village disqualifies you immediately — on foot or on mount. The bot posts which quest(s) you were removed from, and future RP in that quest thread will not count.

While traveling, your character is flagged as traveling — other commands may be blocked until the trip finishes.

Routes & Duration

Adjacent villages only — no direct Rudania ↔ Vhintl

Path Channels

  • Rudania ↔ Inariko#path-of-scarlet-leaves
  • Inariko ↔ Vhintl#leaf-dew-way
  • Rudania ↔ VhintlBlocked — travel through Inariko

Trip Length

  • On foot2 travel days (adjacent villages)
  • On mount1 travel day · 1 mount stamina per day
  • Courier (DELIVERING)Half foot duration (min 1 day) · free road stamina
  • Hasty ElixirHalf duration (min 1 day) when active at start

Mount Travel

Faster trips with no monster fights, gathering, or chest rolls

Choose on mount in /travel to ride between adjacent villages in 1 day. The bot posts a safe travel embed each day and skips all road encounters. Mount stamina is spent up front when the trip starts.

  1. Register and tame a mount first — see the Mounts guide.
  2. Retrieve your mount on My Companions so it is active (not boarded).
  3. Confirm your mount has enough mount stamina for the trip (1 chunk per travel day — adjacent routes need 1).
  4. Run /travel with mode: on mount in the correct path channel.
  5. Watch the auto-pass embeds — arrival and visiting role work the same as foot travel.
  • Teacher (Mounts) boostWeather Wisdom may let you travel on mount through Avalanche, Flood, or Rock Slide.
  • Mount travel still counts as a happiness activity for your mount.
  • You still need a valid route, healthy villages, and must not be KO'd, jailed, or debuffed.
  • Village-locked queststraveling away from your pledged village disqualifies you from that quest when travel starts.

Need a mount? See Mounts for taming, stables, and Dashboard care.

Foot vs Mount

On FootOn Mount
Duration (adjacent)2 travel days1 travel day
Road encountersMonsters, gathering, chestsNone — auto-pass embeds
CostOC stamina per actionMount stamina upfront (1 per day)
Path channelRequired for 2-day trips (most jobs)Often skipped (1-day trip)
Blight rain on arrivalYesYes

On Foot

Road encounters when mode is on foot — see Mount Travel to skip these

Monster Days (~50%)

  • Choose Fight or Flee (flee costs 1 stamina unless you're a Courier).
  • Fight uses normal combat — win for loot. Like Like wins have a 25% bonus chest chance.
  • Blight stage 3+monsters skip you entirely.
  • If buttons time out (2 min), the bot treats it as Do Nothing.

Safe Days (~50%)

  • Recoverrestore 1 heart (1 stamina unless Courier)
  • Gatherone path-tagged item per day (1 stamina unless Courier)
  • Do Nothingfree, advances the day
  • Rare chest roll (0.1% per safe day) adds Open Chest — 1 stamina, random item

Arrival & Blight Rain

Same finish for foot and mount travel

  • Arrival embed with flavor text, art, and a full journey summary.
  • Visiting role assigned for the destination village (not when returning home).
  • Character currentVillage updates; the traveling flag clears.

Blight Rain (on arrival)

  • Checked after a successful trip — foot or mount.
  • Destination Blight Rain — 75% infection chance (Stage 1 if newly infected).
  • Departure village Blight Rain — 75% base, reduced by blight-resistance elixirs.
  • Already blighted characters get a lucky/unlucky message instead of a new infection.

See the Blight guide for stages and healing.

Common Problems

What the bot message usually means

Disqualified from a quest when travel started

You left a village you pledged to stay in for an active RP or Interactive RP quest. Finish or leave the quest before traveling, or wait until the quest ends

Wrong road / must use path channel

Use #path-of-scarlet-leaves or #leaf-dew-way for your route

No active mount / mount is in the stable

Retrieve your mount on My Companions before choosing on mount

Not enough mount stamina

Wait for mount stamina to recover or shorten the route — costs 1 per travel day

Weather conditions block travel

Wait for severe weather to clear — or use Fortune Teller Traveling / Teacher Mount boosts

Village too damaged / health below 75%

Repair your village or the destination before traveling

Active blight healing / debuff / KO

Finish healing, wait out the debuff, or recover from KO first